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That's when people have the
free time to download and use them.
All developers want to see their mobile apps take off. But
it’s what happens after all the hard work, testing and final prep—and when—that
can make or break their chances of success. Especially when it comes to
launching and promoting those apps.
Timing is everything, according to app marketing and
optimization firm Sensor Tower. Its new report on iOS apps, released Friday,
suggests that weekends are the best time to plug those apps, in general. In
most categories, that’s when people use them, make purchases and download new
ones the most.
But not all apps and target audiences are the same, and
results can vary from one type of app to another.
When We Buy, When We Download, And Why
Knowing when people are most likely to buy or download apps,
and reaching them in those critical moments could be the critical difference
between a lackluster showing and a runaway hit.
Sensor Tower, which supplies analytics and marketing
insights, tasked its Data Science team with analyzing download figures and app
revenue estimates for iOS apps in the U.S. across the first three months of
this year.
We totaled the estimated weekly downloads and revenue for
all iOS apps in the US, for each category. Then we broke down the downloads and
revenue by day to see what percentage of the weekly total happened on each day.
Drilling down into the data, the team compared the daily
breakdowns to identify the optimal days to promote apps across App Store
categories.
In most cases, the findings lined up with common sense:
Weekends were generally the best day to promote apps, particularly when it came
to lifestyle-oriented apps.
But if people care about fun on the weekends, then they're
all about work during the week, with business apps doing well Monday through
Friday. While they were at the office, they also tended to download finance
apps, though they used them and made purchases through them on weekends. Users
also tried to keep productivity up pretty consistently across the week and
weekends, with usage and revenue holding fairly steady.
Medical apps, however, offer sporadic results. They peaked
in downloads on Sundays, but for revenue, they inexplicably hopped between
Sunday to Wednesday and Thursday.
To drill down into the data further or explore other app
categories, check out Sensor Tower’s report..
Timing App Launches
The information should help hone marketing efforts,
particularly when it comes to plugging previously released applications. Timing
and promoting an app launch or new update, might be trickier.
iPhone app makers often don’t always know precisely when
Apple will approve their apps and funnel them into the App Store. While the
company offers a tool that shows what percentage of apps have been approved
over the preceding 5 days on its developer site, the company also states that,
“because every app submitted is different, there’s no set review time.”
According to Shiny Development, which collects information
based on community feedback, App Store reviews take 8 days on average for
mobile apps. (For Mac applications, the process takes just 5 days.)
That’s much better than the months-long delays and opaque
communication Apple used to put developers through a few years ago. But it’s
still no comparison to the two to three hours it takes Android developers to
breeze through Google Play’s review process. And if Apple takes issue with
anything, the complication could stretch out that timeline even further.
Following the App Store Review Guidelines to the letter
should help streamline things as much as possible. In addition, Apple offers a
way for developers to set a future release date for their apps. If they allow
plenty of time for review, they can plan their marketing activities
accordingly. It also wouldn’t hurt to cross those fingers and hope no problems
come up that derail things.
Then maybe, just maybe, they can actually take advantage of
the launch window to hit that weekend rush.
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