stuff.co.nz
Retailers are hoping to use smartphones to lure consumers
back into stores.
Could high-tech loyalty schemes designed in New Zealand help
save the global retail industry?
In the United States, where the retail industry was perhaps
hit hardest by the global financial crisis and the trend towards internet
shopping, desperate times have resulted in an appetite for innovative measures.
The Wall Street Journal reported in January that the number
of people walking into malls and large stores during the pre-Christmas holiday
season almost halved between 2010 and 2013, with a drop from more than 32
billion to fewer than 17.6 billion visits.
Semble's digital wallet allows ASB and BNZ bank customers
make 'tap and go' purchases.
The amount of new retail shop space opening in major US
retail centres fell off a cliff, plummeting more than 90 per cent during the
three years after the downturn struck in 2008 and has barely begun recovering.
Auckland software firm VMob hopes to help retailers lure
shoppers back through the sliding doors using the one thing store-owners can be
fairly confident consumers will always have to hand; their smartphones.
Its cloud-based software, which runs in datacentres operated
by partner Microsoft, is designed to help retailers pitch offers to consumers
based on their previous purchasing, their proximity and even factors such as
the weather.
26050212 Press Drive Photo Dave Moore Fuel duty: The UK
government is not afraid of milking the motorist for all it can get. petrol
pump gas generic car pump transport energy
Converts include McDonald's, which signed an agreement in
January allowing it to use VMob's service worldwide, and Anheuser Busch, the
world's largest brewer.
VMob chief executive Scott Bradley argues most loyalty
programmes date back to the 1960s and 1970s when air travel became widely
affordable. They need to evolve to appeal to "digital-savvy"
millennials, he says.
"If you are a kid and you need to wait two years to
accumulate enough points to get a toaster that is not going to meet your
expectations of brand engagement."
Retail New Zealand chief executive Mark Johnston estimates
New Zealand retailers typically spend between half and one per cent of revenues
on loyalty programmes.
Mobile-based rewards schemes, when combined with "big
data", give retailers opportunities to personalise their offers better
than before, he says. That could be especially true with the arrival of new
mobile payment technologies such as Semble, backed by eftpos company Paymark,
which lets customers pay for goods in store using their smartphones.
"Let's face it, we have all got our smartphones with us
'24x7'," he says.
Johnston says the kinds of promotions that had been trialled
overseas include one where visitors to a Westfield mall would automatically
receive offers of discounts from different stores on their smartphone that they
might have five minutes to redeem.
"It is putting 'loyalty' and sales promotions together
and making it really time-bound and specific to individual customers, based on
the insights loyalty programmes have into your shopping habits," he says.
Bradley argues the most successful retailers are recognising
rewarding loyalty needn't equate to awarding "points" and offering
discounts. Instead, they should be setting out to "surprise and
delight", he says.
Strategies could involve recognising a high-value customer
at a music concert by giving them "VIP" seating, or giving someone
access to new products 24 hours in advance of other customers.
Instead of discounting, which he describes as "the
death of retail", Bradley forecasts a higher investment in such
"differentiated brand experiences".
He points to client Anheuser Busch which offered Budweiser
Light drinkers who engaged with the brewer through social media access to
themed "House of Whatever" parties at this year's Superbowl.
"We are doing a range of projects with them that
revolve around using the 'internet of things' to piece together multiple
digital touch-points, whether it is mobile phones or beacons in a beer tap or
the fridge, to understand and reward customer behaviour."
More than 20 million McDonald's customers in Japan have
enrolled in promotions using VMob's platform that include
"status-based" rewards, such as access to a normally-locked level in
a mobile game app, Bradley says.
"One of the problems with fast food is you don't want
to reward customers on their consumption. If you have just eaten your tenth
cheeseburger, the last thing you want to be rewarded with is another one."
Naturally enough, he hopes retailers will decide it is worth
spending at least 2 per cent of their revenues rewarding loyalty.
"It is a far more sophisticated landscape in the US.
All of the big retailers - McDonald's, Walmart, Target - are setting up
innovation labs in Silicon Valley where they are experimenting with these
technologies.
"These are teams of up to 200 digital specialists
looking at emerging technologies and the way they will affect customers'
loyalty. It is not 'more points for toasters'."
Investors are in the dark as to whether VMob itself is set
to profit significantly from its big-name deals.
The loss-making company is listed on the regulation-light
NZAX exchange and is talking bullishly about "large and timely market
opportunities" and a full listing on the Australian stock exchange. But
the financial terms of its recent deals with McDonald's, Anheuser Busch and
Seven Eleven haven't been disclosed.
PETROL VOUCHERS COULD GO ELECTRONIC
Supermarket petrol discount vouchers could go electronic
following last month's launch of mobile payment platform Semble.
Semble lets ASB and BNZ Bank customers "tap and
go" for goods in stores using smartphones that have NFC (near-field
communications) chips built in.
At the moment, Semble offers few advantages over using a
traditional credit or debit card in store.
But chief executive Rob Ellis says Semble will start
supporting loyalty schemes later this year.
Loyalty programmes such as Fly Buys, AA Rewards and
Countdown's OneCard schemes could all benefit from aligning themselves with
Semble, he says. Storing petrol vouchers within Semble's electronic wallet is
an obvious opportunity.
At the other end of the scale, Semble could also replace
paper cards provided by cafes that reward repeat purchasers with free coffees,
Ellis says. "People lose those things and forget them."
Down the track, consumers might only need to tap their
smartphone against an eftpos terminal once to make a payment, redeem a voucher
such as a petrol voucher and accumulate any loyalty-based rewards, he says.
"Nirvana would be a single tap experience through the
terminal. That is the experience we are striving for"
Ellis says that if the right proposition is there it should
"definitely draw people back into stores".
"It is about providing an integrated experience that is
a better experience than shopping online."
But he forecasts there will be mistakes made along the way
as retailers test consumers' limits over the messages they are prepared to
receive. "Even if customers have opted-in to receiving messages on their
smartphones, that is not a licence to bombard them."
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